import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw2-71", localId: 71, // Card informations name: { en: "Ferroseed", fr: "Grindur", }, hp: 50, type: [ Type.METAL, ], dexId: 597, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw2/71/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw2/71/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw2/71/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw2/71/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 46, name: "MAHOU" }, attacks: [{ cost: [ Type.METAL, Type.METAL ], name: { en: "Pierce", fr: "Transpercement", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Emerging Powers", code: "bw2" } } export default card