import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw4-19", localId: 19, // Card informations name: { en: "Lampent", fr: "Mélancolux", }, hp: 80, type: [ Type.FIRE, ], dexId: 608, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/19/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/19/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/19/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/19/high.png", }, }, evolveFrom: { en: "Litwick", fr: "Funécire", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Ember", fr: "Flammèche", }, text: { en: "Flip a coin. If tails, discard an Energy attached to this Pokémon.", fr: "Lancez une pièce. Si c'est pile, défaussez une Énergie attachée à ce Pokémon.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card