import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw4-3", localId: 3, // Card informations name: { en: "Kricketot", fr: "Crikzik", }, hp: 60, type: [ Type.GRASS, ], dexId: 401, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/3/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/3/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/3/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 46, name: "MAHOU" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Beat", fr: "Bataille", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Double Headbutt", fr: "Double Coup d'Boule", }, text: { en: "Flip 2 coins. This attack does 10 more damage for each heads.", fr: "Lancez 2 pièces. Cette attaque inflige 10 dégâts supplémentaires pour chaque côté face.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card