import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw4-31", localId: 31, // Card informations name: { en: "Vanillite", fr: "Sorbébé", }, hp: 60, type: [ Type.WATER, ], dexId: 582, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/31/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/31/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/31/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw4/31/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 40, name: "Kanako Eo" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Icy Snow", fr: "Verglas", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card