import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw5-32", localId: 32, // Card informations name: { en: "Palpitoad", }, hp: 80, type: [ Type.WATER, ], dexId: 536, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw5/32/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw5/32/high.png", }, }, evolveFrom: { en: "Tympole", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Bubble Beam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Dark Explorers", code: "bw5" } } export default card