import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw7-136", localId: 136, // Card informations name: { en: "Town Map", fr: "Carte", }, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw7/136/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw7/136/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw7/136/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw7/136/high.png", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 13, name: "Toyste Beach" }, attacks: [{ name: {}, text: { fr: "Tournez toutes vos cartes Récompense face découverte. (Ces cartes Récompense restent face découverte pour le reste de la partie.)", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Boundaries Crossed", code: "bw7" } } export default card