import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw7-36", localId: 36, // Card informations name: { en: "Marill", fr: "Marill", }, hp: 70, type: [ Type.WATER, ], dexId: 183, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw7/36/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw7/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw7/36/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw7/36/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 3, name: "Mizue" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rollout", fr: "Roulade", }, damage: 20 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Boundaries Crossed", code: "bw7" } } export default card