import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw8-117", localId: 117, // Card informations name: { en: "Bicycle", fr: "Bicyclette", }, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw8/117/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw8/117/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw8/117/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw8/117/high.png", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 13, name: "Toyste Beach" }, attacks: [{ name: {}, text: { fr: "Piochez des cartes jusqu'à ce que vous ayez 4 cartes en main.", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Plasma Storm", code: "bw8" } } export default card