import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw9-32", localId: 32, // Card informations name: { en: "Voltorb", fr: "Voltorbe", }, hp: 60, type: [ Type.LIGHTNING, ], dexId: 100, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw9/32/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw9/32/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw9/32/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw9/32/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Rollout", fr: "Roulade", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Plasma Freeze", code: "bw9" } } export default card