import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dv1-2", localId: 2, // Card informations name: { en: "Dratini", fr: "Minidraco", }, hp: 40, type: [ Type.DRAGON, ], dexId: 147, image: { low: { en: "https://assets.tcgdex.net/en/bw/dv1/2/low.png", fr: "https://assets.tcgdex.net/fr/bw/dv1/2/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/dv1/2/high.png", fr: "https://assets.tcgdex.net/fr/bw/dv1/2/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 15, name: "Naoki Saito" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Hypnotic Gaze", fr: "Regard Hypnotique", }, text: { en: "The Defending Pokémon is now Asleep.", fr: "Le Pokémon Défenseur est maintenant Endormi.", }, },{ cost: [ Type.LIGHTNING ], name: { en: "Tail Whap", fr: "Queue Battoir", }, damage: 10 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], retreat: 1, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Dragon Vault", code: "dv1" } } export default card