import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp1-103", localId: 103, // Card informations name: { en: "Turtwig", fr: "Tortipouss", }, hp: 60, type: [ Type.GRASS, ], dexId: 387, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp1/103/low.png", fr: "https://assets.tcgdex.net/fr/dp/dp1/103/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp1/103/high.png", fr: "https://assets.tcgdex.net/fr/dp/dp1/103/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.GRASS ], name: { en: "Razor Leaf", fr: "Tranch'herbe", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Diamond & Pearl", code: "dp1" } } export default card