import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-102", localId: 102, // Card informations name: { en: "Spheal", }, hp: 50, type: [ Type.WATER, ], dexId: 363, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/102/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/102/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Rollout", }, damage: 10 },{ cost: [ Type.WATER ], name: { en: "Hustle", }, text: { en: "Flip a coin. If heads, during your next turn, Spheal's Rollout attack's base damage is 40.", }, }], weaknesses: [{ type: Type.METAL, value: "+10" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card