import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-103", localId: 103, // Card informations name: { en: "Spinarak", }, hp: 50, type: [ Type.GRASS, ], dexId: 167, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/103/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/103/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Impound", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Double Scratch", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card