import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp2-20", localId: 20, // Card informations name: { en: "Ariados", }, hp: 80, type: [ Type.GRASS, ], dexId: 168, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/20/high.png", }, }, evolveFrom: { en: "Spinarak", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, abilities: [{ id: 526, type: AbilityType.POKEBODY, name: { en: "Sticky", }, text: { en: "The Retreat Cost for each player's Pokémon (excluding Ariados) is Colorless more.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Offensive Needle", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card