import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp4-61", localId: 61, // Card informations name: { en: "Buizel", fr: "Mustébouée", }, hp: 60, type: [ Type.WATER, ], dexId: 418, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp4/61/low.png", fr: "https://assets.tcgdex.net/fr/dp/dp4/61/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp4/61/high.png", fr: "https://assets.tcgdex.net/fr/dp/dp4/61/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ name: { en: "Headbutt", fr: "Coup d'boule", }, damage: 10 },{ cost: [ Type.WATER, Type.WATER ], name: { en: "Surf", fr: "Surf", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "+10" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Great Encounters", code: "dp4" } } export default card