import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dp4-95", localId: 95, // Card informations name: { en: "Wingull", fr: "Goelise", }, hp: 50, type: [ Type.WATER, ], dexId: 278, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp4/95/low.png", fr: "https://assets.tcgdex.net/fr/dp/dp4/95/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dp4/95/high.png", fr: "https://assets.tcgdex.net/fr/dp/dp4/95/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Water Drip", fr: "Goutte à goutte", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Wing Attack", fr: "Cru-aile", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "+10" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Great Encounters", code: "dp4" } } export default card