import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dpp-DP06", localId: "DP06", // Card informations name: { en: "Buneary", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 427, image: { low: { en: "https://assets.tcgdex.net/en/dp/dpp/DP06/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dpp/DP06/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Splash", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Jump Kick", }, text: { en: "Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "+10" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "DP Black Star Promos", code: "dpp" } } export default card