import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "dpp-DP08", localId: "DP08", // Card informations name: { en: "Shieldon", }, hp: 80, type: [ Type.METAL, ], dexId: 410, image: { low: { en: "https://assets.tcgdex.net/en/dp/dpp/DP08/low.png", }, high: { en: "https://assets.tcgdex.net/en/dp/dpp/DP08/high.png", }, }, evolveFrom: { en: "Armor Fossil", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Hard Face", }, text: { en: "During your opponents next turn, any damage done to Shieldon by attacks is reduced by 20 (after applying Weakness and Resistance).", }, damage: 20 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Shield Attack", }, text: { en: "Flip a coin. If heads, this attack does 40 damage plus 20 more damage.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.METAL, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "DP Black Star Promos", code: "dpp" } } export default card