import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard2-51", localId: 51, // Card informations name: { en: "Growlithe", }, hp: 60, type: [ Type.FIRE, ], dexId: 58, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/51/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 25, name: "Kyoko Umemoto" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Ember", }, text: { en: "Discard a Energy card attached to Growlithe.", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card