import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard2-61", localId: 61, // Card informations name: { en: "Smoochum", }, hp: 30, type: [ Type.PSYCHIC, ], dexId: 238, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/61/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/61/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Energy Kiss", }, text: { en: "Flip a number of coins equal to the number of Energy cards on the Defending Pokémon. This attack does 10 damage times the number of heads.", }, damage: 10 }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card