import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard2-65", localId: 65, // Card informations name: { en: "Weepinbell", }, hp: 70, type: [ Type.GRASS, ], dexId: 70, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/65/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/65/high.png", }, }, evolveFrom: { en: "Bellsprout", }, tags: [ Tag.STAGE1, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Growth", }, text: { en: "Attach up to 2 Energy cards from your hand to Weepinbell.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Double Razor Leaf", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card