import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard2-87", localId: 87, // Card informations name: { en: "Houndour", }, hp: 50, type: [ Type.DARKNESS, ], dexId: 228, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/87/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/87/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Feint Attack", }, text: { en: "Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card