import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard2-9", localId: 9, // Card informations name: { en: "Elekid", }, hp: 30, type: [ Type.LIGHTNING, ], dexId: 239, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/9/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/9/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 74, name: "Hikaru Koike" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Energy Kick", }, text: { en: "Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon. Your opponent moves that card to 1 of his or her other Pokémon. (If your opponent has no Benched Pokémon, this attack does nothing.)", }, }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card