import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-101", localId: 101, // Card informations name: { en: "Snubbull", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 209, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/101/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/101/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 55, name: "Hisao Nakamura" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scary Face", }, text: { en: "Flip a coin. If heads, until the end of your opponent's next turn the Defending Pokémon can't Retreat.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card