import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-3", localId: 3, // Card informations name: { en: "Arcanine", }, hp: 80, type: [ Type.FIRE, ], dexId: 59, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/3/high.png", }, }, evolveFrom: { en: "Growlithe", }, tags: [ Tag.STAGE1, ], illustrator: { id: 43, name: "Aya Kusube" }, abilities: [{ id: 940, type: AbilityType.POKEPOWER, name: { en: "Energy Recharge", }, text: { en: "When you play Arcanine from your hand to evolve your Active Pokémon, you may flip 3 coins. For each heads, choose a basic energy card from your discard pile and attach it to Arcanine.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Shake", }, text: { en: "Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any.", }, damage: 10 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "White Flames", }, text: { en: "Discard all Energy cards attached to Arcanine.", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "��2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card