import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ecard3-36", localId: 36, // Card informations name: { en: "Electrode", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 101, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/36/high.png", }, }, evolveFrom: { en: "Voltorb", }, tags: [ Tag.STAGE1, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Plasma", }, text: { en: "If there are any Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Electrode.", }, damage: 20 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Self destruct", }, text: { en: "This attack does 20 damage to each Pokémon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokémon) Electrode does 100 damage to itself.", }, damage: 100 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card