import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-23", localId: 23, // Card informations name: { en: "Swampert", }, hp: 100, type: [ Type.WATER, ], dexId: 260, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/23/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/23/high.png", }, }, evolveFrom: { en: "Marshtomp", }, tags: [ Tag.STAGE2, ], illustrator: { id: 5, name: "Ken Sugimori" }, abilities: [{ id: 229, type: AbilityType.POKEBODY, name: { en: "Natural Remedy", }, text: { en: "Once during your turn (before your attack), when you attach a Water Energy from your hand to Swampert, remove 1 damage counter from Swampert.", } }], attacks: [{ cost: [ Type.WATER ], name: { en: "Water Arrow", }, text: { en: "Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Waterfall", }, damage: 50 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card