import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-36", localId: 36, // Card informations name: { en: "Lairon", }, hp: 70, type: [ Type.METAL, ], dexId: 305, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/36/high.png", }, }, evolveFrom: { en: "Aron", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Ram", }, damage: 20 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Metal Claw", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card