import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-58", localId: 58, // Card informations name: { en: "Makuhita", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 296, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/58/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/58/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 23, name: "Naoyo Kimura" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Fake Out", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card