import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex1-77", localId: 77, // Card informations name: { en: "Wingull", }, hp: 40, type: [ Type.WATER, ], dexId: 278, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/77/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/77/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Surprise Attack", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card