import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex10-36", localId: 36, // Card informations name: { en: "Clefable", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 36, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/36/high.png", }, }, evolveFrom: { en: "Clefairy", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Shining Fingers", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Extra Comet Punch", }, text: { en: "During your next turn, Extra Comet Punch does 30 damage plus 30 more damage.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card