import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex11-3", localId: 3, // Card informations name: { en: "Dragonite δ", }, hp: 100, type: [ Type.LIGHTNING, Type.METAL, ], dexId: 149, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex11/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex11/3/high.png", }, }, evolveFrom: { en: "Dragonair", }, tags: [ Tag.STAGE2, ], illustrator: { id: 1, name: "Ryo Ueda" }, abilities: [{ id: 823, type: AbilityType.POKEPOWER, name: { en: "Delta Charge", }, text: { en: "Once during your turn (before your attack), you may attach a Lightning Energy card from your discard pile to 1 of your Benched Pokémon. This power can't be used if Dragonite is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Dragonite during your opponent's next turn.", }, damage: 30 },{ cost: [ Type.LIGHTNING, Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heavy Impact", }, damage: 70 }], weaknesses: [{ type: Type.COLORLESS, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" },{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Delta Species", code: "ex11" } } export default card