import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex12-30", localId: 30, // Card informations name: { en: "Cascoon", }, hp: 70, type: [ Type.GRASS, ], dexId: 268, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/30/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/30/high.png", }, }, evolveFrom: { en: "Wurmple", }, tags: [ Tag.STAGE1, ], illustrator: { id: 12, name: "Sachiko Adachi" }, abilities: [{ id: 38, type: AbilityType.POKEPOWER, name: { en: "Emerge", }, text: { en: "Once during your turn (before your attack), if Cascoon is your Active Pokémon, you may flip a coin. If heads, search your deck for a card that evolves from Cascoon and put it onto Cascoon. (This counts as evolving Cascoon.) Shuffle your deck afterward. This power can't be used if Cascoon is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card