import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex12-33", localId: 33, // Card informations name: { en: "Furret", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 162, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/33/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/33/high.png", }, }, evolveFrom: { en: "Sentret", }, tags: [ Tag.STAGE1, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Body Slam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Do the Wave", }, text: { en: "Does 10 damage plus 10 more damage for each of your Benched Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card