import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex12-54", localId: 54, // Card informations name: { en: "Grimer", }, hp: 40, type: [ Type.GRASS, ], dexId: 88, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/54/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/54/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Ascension", }, text: { en: "Search your deck for a card that evolves from Grimer and put it onto Grimer. (This counts as evolving Grimer.) Shuffle your deck afterward.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Sludge Toss", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card