import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex14-25", localId: 25, // Card informations name: { en: "Medicham", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 308, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/25/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/25/high.png", }, }, evolveFrom: { en: "Meditite", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, abilities: [{ id: 230, type: AbilityType.POKEBODY, name: { en: "Dual Armor", }, text: { en: "As long as Medicham has any Psychic Energy cards attached to it, Medicham is both Psychic and Fighting type.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Psyshock", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Sky Uppercut", }, text: { en: "This attack's damage isn't affected by Resistance.", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card