import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex14-54", localId: 54, // Card informations name: { en: "Krabby", }, hp: 40, type: [ Type.WATER, ], dexId: 98, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/54/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/54/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Vital Pinchers", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card