import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-1", localId: 1, // Card informations name: { en: "Armaldo", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 348, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/1/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/1/high.png", }, }, evolveFrom: { en: "Anorith", }, tags: [ Tag.STAGE2, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, abilities: [{ id: 260, type: AbilityType.POKEBODY, name: { en: "Primal Veil", }, text: { en: "As long as Armaldo is your Active Pokémon, each player can't play any Supporter cards.", } }], attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Blade Arms", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card