import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-20", localId: 20, // Card informations name: { en: "Pichu", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 172, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/20/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 23, name: "Naoyo Kimura" }, abilities: [{ id: 23, type: AbilityType.POKEPOWER, name: { en: "Baby Evolution", }, text: { en: "Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu) and remove all damage counters from Pichu.", } }], attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Energy Retrieval", }, text: { en: "Search your discard pile for up to 2 basic Energy cards and attach them to 1 of your Pokémon. Put 1 damage counter on that Pokémon for each Energy card attached in this way.", }, }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card