import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-24", localId: 24, // Card informations name: { en: "Umbreon", }, hp: 80, type: [ Type.DARKNESS, ], dexId: 197, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/24/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/24/high.png", }, }, evolveFrom: { en: "Eevee", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Confuse Ray", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 10 },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Moon Impact", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card