import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-32", localId: 32, // Card informations name: { en: "Baltoy", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 343, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/32/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/32/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Rapid Spin", }, text: { en: "Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch Baltoy with 1 of your Benched Pokémon, if any.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card