import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-76", localId: 76, // Card informations name: { en: "Seedot", }, hp: 40, type: [ Type.GRASS, ], dexId: 273, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/76/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/76/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Suprise Attack", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card