import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-81", localId: 81, // Card informations name: { en: "Spearow", }, hp: 40, type: [ Type.COLORLESS, ], dexId: 21, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/81/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/81/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 43, name: "Aya Kusube" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Super Speed", }, text: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Spearow during your opponent's next turn.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Peck", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card