import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-82", localId: 82, // Card informations name: { en: "Trapinch", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 328, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/82/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/82/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Sand Pit", }, text: { en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Irongrip", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card