import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-20", localId: 20, // Card informations name: { en: "Shelgon", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 372, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/20/high.png", }, }, evolveFrom: { en: "Bagon", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scrunch", }, text: { en: "Flip a coin. If heads, prevent all damage done to Shelgon during your opponent's next turn. (Any other effects of attacks still happen.)", }, },{ cost: [ Type.FIRE, Type.WATER, Type.COLORLESS ], name: { en: "Rolling Attack", }, damage: 50 }], weaknesses: [{ type: Type.COLORLESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" },{ type: Type.FIRE, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card