import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-31", localId: 31, // Card informations name: { en: "Grovyle", }, hp: 70, type: [ Type.GRASS, ], dexId: 253, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/31/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/31/high.png", }, }, evolveFrom: { en: "Treecko", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Fury Cutter", }, text: { en: "Flip 4 coins. If all of them are heads, this attack does 10 damage plus 60 more damage. If not, this attack does 10 damage plus 10 more damage for each heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card