import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-37", localId: 37, // Card informations name: { en: "Meditite", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 307, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/37/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/37/high.png", }, }, evolveFrom: { en: "Meditite", }, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Punch", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Meditate", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card