import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-41", localId: 41, // Card informations name: { en: "Shelgon", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 372, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/41/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/41/high.png", }, }, evolveFrom: { en: "Bagon", }, tags: [ Tag.STAGE1, ], illustrator: { id: 45, name: "Yuka Morii" }, abilities: [{ id: 815, type: AbilityType.POKEBODY, name: { en: "Energy Guard", }, text: { en: "As long as Shelgon has any basic Energy cards attached to it, damage done to Shelgon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rollout", }, damage: 20 }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card