import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-46", localId: 46, // Card informations name: { en: "Vibrava", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 329, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/46/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/46/high.png", }, }, evolveFrom: { en: "Trapinch", }, tags: [ Tag.STAGE1, ], illustrator: { id: 30, name: "Hajime Kusajima" }, abilities: [{ id: 145, type: AbilityType.POKEBODY, name: { en: "Levitate", }, text: { en: "If Vibrava has any basic Energy cards attached to it, Vibrava's Retreat Cost is 0.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Razor Wing", }, damage: 20 }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card