import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-98", localId: 98, // Card informations name: { en: "Charmander", }, hp: 50, type: [ Type.FIRE, ], dexId: 4, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/98/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/98/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Flare", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rage", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Charmander.", }, damage: 10 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card